Praise for Beckett
“Part Detective Story, Part Dadaist Nightmare… A rare example of total and genuine auteurism in the games world” – Rolling Stone
“A disturbing, Dadaist trip that makes you question reality… Beckett brings an avant-garde eye to game design, and it’s not afraid to lacerate.” – Alphr
“A beautifully put together piece of work which pioneers new methods of mingling interactivity with narrativity and poetry.” – Sabotage Reviews
“Beckett impresses at every turn…. All of it is delivered in the most unique of ways to engage in every way.” – Cubed3
Beckett by The Secret Experiment
Beckett by The Secret Experiment will make you question what it is to exist. It is a V&A-selected surreal noir: the disturbing story of a missing-persons investigator who is hired to find a young man suffering from a reality-altering illness. Part game, part novel, part installation art, it is unlike anything you will ever play.
I love you Amy. Beckett lets these whispered words fall from his lips, feeling the shapes form in his mouth and tickle of his breath, laced with decay and the taste of rot. She was full of life. Now she only exists through reruns. A Technicolor romance in a screening room made for one. Beckett holds no religious framing on death or any hope of a meaningful afterlife, he’s seen too much to believe that this could be true. She was real. Now she is projected. No doubt Beckett’s reconstruction is bias.
The Secret Experiment is a production studio of alternative thought, original voices and stories told through videogames.
Behind the Experiment pt1
Founded by writer/director Simon Meek in 2013, the studio aims to defy mainstream expectation of what videogames are with titles more aligned to literature, theatre and arthouse cinema than an industry largely driven by adrenaline rush and commercial enterprise.
Behind the Experiment pt2
Our debut title is Beckett, an abstract retelling of a missing person’s case where the tracing agent finds himself caught between the life he once had and that which he now lives. The story is presented as a tapestry of objects and ideas that it is for the player to navigate and reassemble. What is in the head of the player eclipses everything that’s on screen.
Behind the Experiment pt3
Our work is collaborative and not afraid of taking risks. We’re small enough not to chase audiences without care to the product.
Behind the Experiment pt4
The team behind The Secret Experiment is Simon Meek (words, direction, sound) and Gordon Bell (programming).
They work with an array of brilliantly talented people including Herman Serrano, Sean Mulvenna and Al White.
The studio is always looking for new people to collaborate with.